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SEEING A CLEAR AND FUN PATH AHEAD

Focusing on bringing user needs to the forefront of Skillshare's mobile application, the aim was to redesign a clear learning path that allows students to commit to tackling a new subject in a fun and engaging way. 

CONCEPT PROJECT FOR SKILLSHARE

PROJECT OVERVIEW

PARTICIPANTS:

Chloe Dare, Anastasia Varova, Dorsa Mokhtari

TIMELINE:

2 Weeks

MY ROLES:

UX Researcher, UX & UI Designer

TOOLS:

Figma, Excel, Slack

A BIT OF CONTEXT

ABOUT SKILLSHARE

Skillshare is an online learning community where anyone can discover and take classes. Its motivation has always been to close the professional skills gap and provide universal access to high-quality learning. To begin this process we carefully went through Skillshare's brief to understand their motivations and goals. With various ambitions, Skillshare's goal was to increase sign ups to their courses through more defined learning paths, as well as engaging classes and participation throughout the course experience.

THE BRIEF

Create clear learning path

Keeping users engaged & on track

Visualisation of progress

DEFINING THE PROBLEM

FLOWING THROUGH RESEARCH

1.

Competitive Analysis

CHECKING OUT THE COMPETITION

Approach: Feature inventory and first-impression comparison 

DISCOVERY

  • Competitors: Duolingo, Coursera, Udemy, MasterClass, ProApp

  • Limited use of visual indicators for progress and tracking learning 

  • ​Ability to connect with educators or peers is not available

  • Limited in terms of 'fun' factor

2.

User Interviews

MAPPING OUT USER TRENDS

Approach: 10 user interviews and affinity mapping information

DISCOVERY

  • Users appreciate a broken down & step-by-step structure

  • Users desire an element of play when learning new things

  • Users like to be motivated & kept on track

3.

How Might We...

TURNING TRENDING THEMES INTO HMWs

Approach: Job Stories and HMWs

DISCOVERY

  • Relevant Path: How might we help users find a relevant path for their learning needs? 

  • How might we provide a clear and motivating course structure for the users? 

  • How might we help users stay consistently engaged?

BRAINSTORMING & TESTING IT OUT

1. First Iteration

A series of group sketches later

2. Feedback

Through a group design critique

3. Second Iteration

Taking into account group feedback

FINAL PROTOTYPE

User Desire Addressed 

Visual Engagement

In the Design

  • Increased use of icons

  • A listed course path

  • Feedback UI after course enrolment

  • Progress bar

Finding & Staying on a
Relevant Path

  • Categorisation on the Homepage for a clear start

  • Reminders with colour-coded information

Maintaining Structure

  • Information organised in folders during lessons

Connecting with Others

  • Gamified competition with a scoreboard

  • Discussion forum

GET IN TOUCH

CONTACT

SOCIALS

Let's chat, I'm always curious to learn more :)

© BY CHLOE DARE
UPDATED JAN 2025

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